Heartharena For Mac
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Feb 15, 2015
Among Hearthstone players, the Arena is one of the game’s most beloved features. In the Arena, you select one of three classes and draft a deck of 30 cards from groups of three random selections. Playing in the Arena costs $1.99 or 150 gold coins earned by defeating other players online or completing the game’s daily quests. The Arena strongly appeals to Hearthstone fanatics because every player wins one Expert Pack of cards — which normally costs 100 coins for one pack or $2.99 for two — even without winning a single game. In addition, for skilled players, the Arena is Hearthstone’s greatest opportunity to increase gold reserves quickly; winning the maximum 12 games produces a reward of at least 225 coins and up to two Expert Packs. Hearthstone Arena players dream of one day “going infinite” — earning enough gold from Arena runs to continue drafting without paying additional money or coins — but to do so, you’ll need to win an average of seven games during each Arena run.
Come Prepared. Powerful artifacts, deathless mummies, a mysterious arch-villain with a nefarious plot the stakes are higher than ever. Luckily, the League of Explorers has. HearthArena.com is a website about Hearthstone Arena. It's best known by its Arena Drafting Tool that thousands of people use on a daily basis. I will send you an email with your password. Close × Login.
Choose Your Class
When selecting your starting class for the Hearthstone Arena, bear in mind that you can’t count on your favorite rare class-specific cards to appear every time. Therefore, you’ll win more drafts if you select a class with many useful common cards. Most Hearthstone experts agree that you should always pick the Mage as your starting class if possible. Fireball, Flamestrike and Frostbolt are excellent removal cards that can take your opponent’s high-cost minions out of play or clear his side of the board entirely. In addition, the Mage’s ability to deal one point of damage to any target allows you to remove low-cost minions without taking damage yourself. On the other end of the spectrum, most consider the Hunter the weakest Arena class. This is because a strong Hunter deck depends on the synergy between Beast minions that enhance one another’s stats. In a random pool of cards, you’ll be unlikely to see a sufficient number of Beasts to draft a winning deck.
The First Card
When drafting your deck for the Hearthstone Arena, your first, twentieth and thirtieth cards will always be rare or better. Of these, the first pick is generally the most crucial. Avoid selecting a situational card because doing so may force you to make bad decisions later. For example, Murloc Warleader is a card that gives all other Murlocs in play an additional two attack points and one health point. This can be a game-winning card in a deck containing several Murloc cards, but drafting it early forces you to choose every Murloc you see later in the draft, even when more useful cards are available — and there is no guarantee that the rest of the draft pool will contain any Murlocs at all. When drafting your first several cards, select cards that provide the best return for the mana cost and are useful in any situation. Later in the draft, you can focus on drafting cards with situational abilities such as Silence and Taunt.
Mana Curve
As you select cards, a graph at the bottom of the screen displays the number of cards you have drafted for each mana cost. In general, this graph should resemble a bell. At the beginning of the game, you can mulligan one or more of your starting cards in favor of a minion that costs one mana — but you wouldn’t want these weaker cards to appear too frequently in the later stages of the game. Likewise, a deck with too many high-cost minions will often lose to more aggressive decks. By the time you’re able to play these minions, your life total will be too low for you to shift the game’s momentum in your favor.
The Best Hearthstone Arena Cards
If you draw your cards in the ideal order, you’ll have a card with a cost of one mana to play on your first turn, a two-mana card on your second turn and so on. Superlive plus for mac. Therefore, when drafting for the Hearthstone Arena you should consider the cards that your selections are likely to go up against. Chillwind Yeti, with a cost of four mana, is one of the most popular Arena cards because it can defeat most other four-mana cards and survive to fight again during the next turn. Harvest Golem is a powerful card to play early in the game because when sent into battle against most other three-mana minions, both minions will die. Thanks to the Golem’s Deathrattle ability, you’ll have a minion with an attack power of two to use on your next turn. With any luck, your opponent’s side of the board will be empty.
Current Features
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While still in an early state, the current version of Arena Champ offers plenty of options and features to help make educated draft picks.
This provides you with multiple opinions about the value of individual cards. Currently, there are a few popular tier lists to choose from.
As you build your deck, you may recognize that the deck is leaning towards being more aggressive, midrange, or late game. Arena Champ allows you to change your mana curve preference at any time to encourage future picks to better fit a desired curve.
Do you prefer to have at least two taunt minions? Do you like to draft at least four 2 cost minions for a more consistent early game? These types of rules can easily be defined, changed, and removed at any time during your draft so Arena Champ can better compare cards based on your preferences.
Let Arena Champ know what cards to choose from using a simple searchable list.
Card images from HearthPwn
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Future Feature List
Currently, Arena Champ is being developed by a single person in his spare time. As a result, there can’t be any promises made about the order these features may be added or if they will even make it to development. However, they still wait patiently in this list, hoping to one day make Arena Champ one step closer to being the ultimate Hearthstone drafting assistant.
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- Saving arena drafts, favorite tier lists, and custom rule sets. Create a user account to save your draft and complete it later. Save your custom rules so you can use them whenever you start a new draft without having to enter them manually.
- Custom Tier Lists. Over time and with practice, many arena players naturally develop their own opinions about the value of certain cards. Arena Champ would be able to provide an intuitive interface for creating an online tier list for use in your draft assistant.
- Share tier lists with the community. Set your custom tier list to public so that other users can view, use, and rate it. Updating your public custom tier lists would also update them for anyone else using them. Search for popular tier lists and use them in your own draft assistant.
- Card combos and class combos. Add built-in rules to encourage the selection of cards that work well with other cards in your deck and with your class. For example, Frostwolf Warlord may be valued higher in a Paladin deck than it would be in Rogue deck. Blood Knight may be valued higher in a deck with a couple of Argent Squires. Where these rules come from and how they are compiled is TBD.